Studio: Sonic Team
Publisher: Sega
Genre: Side Scroller/Platformer
Platform: Sega Genesis
Objects
The objects in Ristar would be the character that the player controls, Ristar, the various enemies the player fights, and the health and point power ups the player gets throughout a level.
Properties
Each enemy that is not a boss, has just 1 health, that is taken away when Ristar attacks them. Ristar starts out with 4 health, that can be replenished with power ups.
Behaviors
Ristar can walk to the left and right, and jump and grab onto enemies and other things, such as trees and ladders. The enemies follow a repetitive path of going back and forth or up and down or in circles.
Feedback
Every time Ristar is hurt, or you run out of health, the game lets you know by either a sound and Ristar flashing, or a game over screen.
Publisher: Sega
Genre: Side Scroller/Platformer
Platform: Sega Genesis
Objects
The objects in Ristar would be the character that the player controls, Ristar, the various enemies the player fights, and the health and point power ups the player gets throughout a level.
Properties
Each enemy that is not a boss, has just 1 health, that is taken away when Ristar attacks them. Ristar starts out with 4 health, that can be replenished with power ups.
Behaviors
Ristar can walk to the left and right, and jump and grab onto enemies and other things, such as trees and ladders. The enemies follow a repetitive path of going back and forth or up and down or in circles.
Feedback
Every time Ristar is hurt, or you run out of health, the game lets you know by either a sound and Ristar flashing, or a game over screen.


Not a very complete breakdown of the game.
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